Devlogs
V.9 Update (3/27/24)
Additions:
- Added a description over fallen weapons that indicate to the player that they can pick it up.
- Added a health bar for the crystal (health currently not updating).
Fixes:
- Restart Game button on death screen functioning correctly now.
- Fixed the pick up range on ability rings/weapons.
- Objective UI will update when all enemies in a zone are defeated.
- Player now gets knocked back on enemy hits.
Known Issues:
- Enemy behavior needs more polish. Occasionally will glitch, start spinning or will not aggro on the player correctly.
- Broadsword not useable.
- Enemy death animation not executed correctly.
- Melee Skeleton's deal damage even when not attacking.
- Ability ring "pickupable" particle effect visible on the Mage Skeletons before the ring gets dropped.