Posted March 26, 2024 by soupfrogg
We are chugging right along. After our third round of playtests we found a few more small fixes so we are on our way to finalizing those. As for art, I am working on the animatics that will appear as an intro and ending for our game Downpour. I have attached a sneak peek in this post as well :). We also had an issue with the enemy models not matching up with the current version so when I added the textures on my end they matched up so I pushed them but for others who did not have the course file it was the wrong size. I used Unity's FBX export to get the game's current version of the enemy to repaint and that has seemed to work. I am checking off our asset list and making lots of actual garbage to decorate our scenes and environment. I was also having issues since we switched to using git lfs for our large art dumps where my version control stopped pulling even after it was forced, so I again had to clone the repository. This has all been a really good learning experience overall so no complaints here but definitely not happy with wait times with my internet haha. I am so excited for our polishes and I cannot wait to share!
.......BFI is watching ;)............