Posted March 26, 2024 by 395games
Hello everyone! it's Tuesday, that means time for another Monday Update. Hello and welcome to all new players and thanks for sticking with me, to everyone else! Version 0.3.2 brought a lot of changes with it, but I'm not stopping yet. The next thing I'm gonna change is the way I communicate with you. Specifically, the way I do my Monday Updates.
Up until now, I always gave you a rough estimate of a release date and then started developing as much content as I could fit into that time window. This was fine, but it always lead to a certain amount of scope creep. Of me trying to fit more and more content into the given window and ultimately failing at the delivery because it got out of hand. I don't want that anymore. From now on I'm turning things around. At the start of a new update cycle I'll communicate the content that I have planned for the update, no dates. And then in every Monday Update, I'll tell you how far I've gotten and what I did over the past two weeks. I'll also start including the nebulous "Administration" task on the list. Things like doing my taxes, working on promotional graphics, dealing with distributors or organising recording sessions. Things that I never really mentioned before but that are actually taking up a lot of my time and are definitely part of the work. I'll start talking about those as well.
What I have planned for 0.3.3:
0.3.3 will continue where 0.3.2 left off to get you closer to the finish line of the first dungeon but not to the very end of it. The finale of chapter 1 will happen in version 0.4, the one after it.
So 0.3.3 includes:
That is all. Now, as I'm new to communicating this way, it might happen that I have to scratch a thing or two off the list. The hangout event animations, for example, aren't set in stone. If I deem the idea bad in the end, I'm gonna scratch it. Now this Monday Update is already quite long, but I also got some work done already, as you might be able to see in the loading screen graphic. Let's talk about it.
What I did so far:
What a wall of text. I wonder if anyone made it through : D To those who did, I wish you all a great week. Now I'm gonna continue my work on Covenant of Morn, there's a lot to do.