Devlogs
Hotfix #2
Hotfix #2
Changelog
- Changed Winward's voice to default due to problems with the previously excessively loud high-pitched voice
- Idle now plays when triggering dialogue with a collision (this previously set the currently playing animation on loop)
- Researcher idle dialogue can now be repeated indefinitely (instead of only playing once)
- "Elevator is clogged" dialogue no longer plays when the elevator is fixed
Known issues
- Currency does not visibly update in UI
- Saved attributes are not properly being loaded upon starting the game
- Player controls get locked when interacting with an interactable while Roger's Dig skill is active