Posted March 23, 2024 by Darren M
In this update I've completely revamped Frogo's movement!
>Dash
>Wall Jump
>Double Jump
>Coyote Time
>Jump Buffer
>Increased fall speed
>Max fall speed
>Natural acceleration & decceleration
>Decceleration in air
>Hanging air time
>Short jump
>Max jump
All of these changes should hopefully make Frogo feel far more fluid, responsive and natural to control!
Made a bunch of backend changes to scripts in order to make creating more levels easier and faster without sacrificing quality :)
Also added oranges to level 2! (don't know how I didn't realise this until now)