Devlogs
March Devlog
V3 - General updates for level 1:
- Lighting and visuals
- Decals added
- New floor.
- Small bug fixes
- New weapon on boss kill
- New boss fight additions
- Checkpoints system.
Level 2 playable state:
- Map complete.
- New enemy types implemented.
- New puzzles
- transitions to level 3.
- New Enemy types with new animation
- Ending boss fight WIP
- Needs more balancing and playtesting.
Upcoming:
- Implementing cutscenes.
- Finishing level 2 and 3
- Overall polish
- Post processing.
- Sound
- Special Effects
That's all for now. Will keep you posted on future changes and updates.