Posted March 22, 2024 by Goutrial
+ Added a new parry alt-fire to the hand
+ Added an explosion object, parrying is the only thing right now that can cause the explosions
+ Explosion's size is based on the damage of the thing that caused the explosion
+ Parrying an attack will multiply the damage by 5
* Reduced the amount of enemies in the final room of level 2
* Fixed a bug where projectiles would go through walls
* Projectiles now use a round hit-box instead of a single point, making them easier to parry