Devlogs
Version 0.1.14 - Deckbuilder Fest
This patch includes small but relevant bug fixes.
- GlassCannon now reduces max HP by 75%, instead of current HP (thanks Syndel).
- Redraw button glows now when you have fewer creatures in hand than total enemies (and if you have enough money).
- Rearranged shop layout
- Open inventory with square (playstation controller) or x (xbox controller) or Space (keyboard)
- You can now hover over cards on end screen
- Lacrima rewards will now avoid offering duplicates
- Changed "Immune to Physical Damage" to "Reinforced Shield" (blocks 90% of physical damage)
- Changed "Immune to Magic Damage" to "Magic Ward" (blocks 90% of magic damage)
- Fixed lacrima description being visible when flipping through inventory pages
- Fixed issue where "OnEnemyDeath" would trigger endlessly
- Fixed bug in webgl build that showed "select an event" when closing blessings/curse mid-fight
- Fixed JS bug in webgl build due to fullscreen permissions (also added fullscreen button in lower right)
- Fixed description not updating when getting rid of Mud status
- Fixed issue where sometimes cards could have negative HP
Thanks for playing!