Posted March 21, 2024 by Dithered Output
- Fixed some ladder jank.
- Fixed not being able to pick shotgun up.
- Fixed being able to headshot enemies with hacking tool.
- Fixed more inventory bugs, being able to make it vanish.
- Added inventory sounds.
- Fixed blood on the ceiling.
- Fixed all broken A.S.H terminals.
- Some minor tweaks to maps to support the story.
- Further fixes to rifle scope accuracy, and bugs with PIP magnification.
- 21:9 support for fullscreen overlays. Such as the helmet and when low on health.
- Removed 'in world' music that could cause potential copyright issues.
- Minor rewrites to Use to Pickup to avoid potential issues with it.
- Little more polish to pickup-able items, including them being highlighted when near.
- Flares can be picked up again after throwing.
- Hunter has Xdeath state.
-Knife has a hud UI icon.
-Melee has been tightened up a little. Kicks work better to push enemies back. There's a 'grab and stab', that was half there in the previous version, that has been honed and moved to double tap alt.
-tool tips for ladder, sadly it's come to this...
-blood amount is a menu option.
-black ops only say "where'd he go" when target out of sight.
-fixed close to a cold-million spelling mistakes.
-more clarity in the binds needed, including a prompt when starting the game, tips in the PDA and a dedicated 'Siren Controls' section in the controls menu.
-introducing the 3d box. An interactive object that can be used for traversal, offence and defence. Or break them open for goodies.
-reworked ending section