Posted March 21, 2024 by Teknologicus
Statistics:
1589 octree nodes (non-leaf),
5363 octree volumes (leaf nodes),
889171 (21966848) voxels
That's 889,171 non-air voxels and 21,966,848 voxels if air voxels in volumes are counted! No wonder the frame-rate struggles. Once I add level-of-detail optimized rendering the raymarching will run faster for distant volumes.