Devlogs
Firemodes, Controls Reworked, UI changes.
Posted March 02, 2019 by zalphor
#Firemode #UI #Audio #SpecialShells
Update Log #3
Firemodes: New firemodes have been added to vary your arsenal.
- - Shell(standard, explodes on ground)
- - Scattershot (breaks up with z or /),
- - Buster (turns downward when pressing z or /) .
Controls: Controls have been changed to fit the new viewport
- Movement for players are now swapped from up and down to left and right.
- Barrel control for players are also swapped from left and right to up and down.
- Tab and Z added for player one firemode specialties.
- \ and / added for player two firemode and specialties.
UI Changes: UI has been updated to add a little pazaz and clarify controls.
- Main menu button colors.
- Main menu controls page added.
- Story page added after pressing Play Game
- End game screen has been updated and now enables you to quit, go to the main menu, or play again.
- End game screen now tells you the game is over and shows the winning player along with their score.
- Firemode icons added to clarify which firemode your currently in.
Audio Changes:
- Sound when firing any of the shells
- sound when a shell explodes or for scatter is fragmented.
Damage Changes:
- Balanced scattershot fragment damage