Devlogs
V.8 Update (3/20/24)
Additions
- New environmental objects, such as the coffin and health potion (soon to be usable).
- Added lightning particle effects to smite attack.
- Added a vignette effect when the player takes damage.
- Broadsword can be picked up and dropped (soon to be usable).
- Added UI for smite ability cooldown.
Fixes
- Enemies are now animated.
- Enemy behavior is now fixed where enemies will attack player if they detect them. Otherwise they'll attack the crystal.
- Fixed colliders of buildings and other world assets to cause less issues.
- Fixed issue where mage projectiles would not get destroyed.
- Fixed issue where player could not pick up or drop weapon.
- Fixed issue where player weapon scale would change on pick up.
- Fixed texture issues on world buildings.
Known Issues
- Enemies will glitch when deciding to attack the player or crystal.
- If the player delivers the killing blow to an enemy, the stun effect will still play and the enemy will not die until it is no longer in stun.
Files
2024sp-kingdom-of-asmor-windows-x86.zip 337 MB
Version 0.8.0320.1
2024sp-kingdom-of-asmor-windows-x64.zip 341 MB
Version 0.8.0320.1
2024sp-kingdom-of-asmor-mac-universal.zip 350 MB
Version 0.8.0320.1
2024sp-kingdom-of-asmor-linux-x64.zip 342 MB
Version 0.8.0320.1