Posted March 20, 2024 by bewolftreize
It's been a while since you've heard much about Lust'n'Farm, but rest assured, I've been working tirelessly on the porting process! I'll spare you the details of the hurdles I've encountered so far, but what's important to note is that the release is just around the corner. Contrary to my initial announcement, the release will encompass between 95 and 100% of the content (I'm not sure if I'll have time to transcribe the escape game; I wanted to take the opportunity to improve it. It's not a priority at the moment).
After this lengthy wait, I want to ensure the release is as smooth as possible, so I'll be dedicating some time to thorough testing. While there may still be some bugs, I hope they won't be game-breaking.
Now, onto the date... I'm not entirely certain yet. The ultimate goal is before next month (so by the end of next week at the latest). I'm striving to do even better, but as I mentioned, I want a clean release (and there will also be an Android version).
Furthermore, the new content should be rolling out in April. Along with it, there will be the possibility to recover some of your progress from the VNM version.
In any case, I want to express my heartfelt gratitude to everyone who has supported me, financially or otherwise, and to all those who continue to support me!
Thank you for your continued patience. The finish line is in sight, and I can't wait to share the Unreal version of Lust'n'Farm with you all !