Posted March 19, 2024 by TeoCPerfectForm
- Added notice in Phantom Worm's fight that his body segment counts as his hearts.
- Changed a few dialogues, enemy spawn placement, and object layering - also fixed some typos.
- Nerfed Necro Witch passive to trigger 25% of the time instead of 75% (Side story not affected).
-Buffed Blaze Devil by changing his passive to be a lot more detrimental, especially during his Supernova attack (Side story affected).
- Switched the order of Blast Worm's attack in Mad Rush Curse.
- Nerfed Jack-O'-Slice's by cutting its energy regeneration in half.
- Increased the Necro Witch's fire rate in Persistence Curse from 75% to 100%.
- Buffed Blast Worm to fire his laser way more frequently during his Laser Showdown attack.
- GHOSTs now permanently follow BABA in Pacifist Curse instead of randomly turning every turn.
- Buffed Necro Witch passive to trigger 43.4% of the time instead of 25% (Side story not affected).
- Buffed Blast Worm's Photon Shower attack to have white Fireballs shoot out from 2 opposite sides of the room.
- Reworked white Fireballs to always alternate between white and green to allow consistent planning without any RNG.
- Completely reworked Pyro Jack's Ember Overgrowth attack (Now renamed to Ember-culture) to not be a slightly harder version of Pyro Vines.
- Nerfed Clash Charm by adding a 3 turn cooldown to its dash ability. This is done to urge the use of your flashlight more and overall be more strategic.
- Added CC Song Remixes.
- Slightly changed KEKE's room.
- Level pack name is now colored.
- Added level pack's version in Main Menu.
- Updated music to be in a slightly higher quality.
- Placed a Horseman's Curse in Hallway to B.B CC.
- Added arrows in Side Stories to indicate which dialog comes first.
- Soul Heart now move to the nearest safe floor during floor hazards.
- Bomber SKULLs can no longer spawn on top of Sugar Bombs in Blast Worm's fight.
- Made Jack's Pumpkin Bombs blow up on the same time interval during his Hyper Vine attack.
- Added cheese prevention on Mad Rush Curse to prevent staying on one tile for more than a turn.
- Fixed edge cases of un-sync movement when using the Clash Charm.
- Fixed more typos, changed a few dialogues, and removed wrong Journal Entries.
- Fixed Sugar Bombs randomly exploding in Blast Worm's fight even though it's not directly in contact with the laser.
- Fixed the bug where if BABA takes damage and uses his weapon's ability on the same turn, he won't use his weapon despite his energy was spent on that turn.