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Devlogs

Version 0.1.13 - Quality of Life

Faith in Despair
A browser game made in HTML5

This update focuses mainly on performance and quality of life features. Here's the full list:

  • Added 27 new sounds designed by KAON
  • Added info when hovering over lacrima in rewards: Equipped: X, Inventory: Y
  • Added new game header
  • Added instructions for map screen
  • Added visual card upgrade preview
  • Added target arrow after selecting cards
  • Renamed OnNoCardPlayedLastTurn -> OnInactionLastTurn
  • Renamed AddRandomBuff -> RandomBuff
  • Random Buff now shows its value again, which is the duration of the bestowed buff (thanks Legendary_Pups)
  • Trigger now get displayed as card events
  • Cards with flying/levitations now gently hover over the board
  • Upgrade preview now shows the upgraded sale price (thanks Legendary_Pups)
  • Limited Activate Again to 1
  • Cards in hand move up a bit instead of zooming in and out
  • WebGL build now auto-resizes to current solution
  • Performance: Added gameobject pooling for Map Fragments
  • Performance: Added gameobject pooling for MateriaActivationResult
  • Fixed card scaling after buying a card
  • Fixed % values of lacrima in rewards
  • Fixed controller not working when arriving in a new chapter
  • Fixed controller not working when switching tabs in collection screen
  • Fixed controller not working when rerolling in shop
  • Fixed OnDeath not working anymore
  • Fixed debug shortcuts interfering while writing feedback (F8)

Thank you for playing!

Files

  • faith-in-despair-windows.zip 110 MB
    Version 12
  • faith-in-despair-html5.zip 55 MB
    Version 4
  • faith-in-despair-mac.zip 119 MB
    Version 9
  • faith-in-despair-linux.zip 124 MB
    Version 12
Download Faith in Despair
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