Posted March 18, 2024 by Houbi Game
up : mini map position / optimisation enemy death
up : physic skeleton of npc (foot) / player detect punch / kick left and right
up : Marianne has a cigarette + change big punch + optimize
up : change stamina effect when loaded
add: hud player and face / refactor hud
up : Marianne face angry / normal in hud
fix : listener not active in level A1
up : indicator : color/scale/move to indicate object
up : image load scene / Marianne's face
up : hud refactor
up : hud
add : level_A2 objectives and end level
up : hud strikethrough when objective is completed
up : HUD dialog / dialog level A1 and A2 / dialog enemy + player
add : player back flip
add : music in menu
up : Marianne idle
up : character is blocked in elevator
up : marianne idle attack and optimize punch and kick
up : dialog character
Add : dealer character / level A2 with dealer
up : update hud dialog : speak area and character name
up : marianne vs enemy position
up : change godotPhysic3D by Jolt3D
up : increase performance with water shader