Devlogs
Unicopia release v0.2.4
In the meantime I'm super keen to get your feedback, so please share your thoughts in the comments.
The complete list of changes in v0.2.4 includes:
- [Style] Tweaked angry ghost and boss chase and death animation.
- [Content] Added level 2-13, including realm 2 boss, Octavia.
- [Content] Added princess Epona sprites.
- [GamePlay] Slowed rolling balls down and reduced gravity.
- [GamePlay] Ensure balls never stop rolling.
- [GamePlay] Updated all ghosts to move based on gradated sin curve.
- [Levels] Aesthetic tweaks to realm 2 levels.
- [Levels] Added level 3-8.
- [Levels] Added level 3-6.
- [Difficulty] Reduced random ball deaths on level 1-13.
- [Sfx] Added firmer rolling ball sound.
- [Bug] Fixed right ghost to sprout from dead bosses.
- [Bug] Fixed crush detection between moving platforms.
- [Bug] Removed potential circular dependencies to GameManager.
- [Bug] Fixed ball momentum loss.
- [Bug] Updated to PankuConsole 1.7.7 to remove ObjectDB leaks on exit.
- [Bug] Fixed camera updating after player across all levels.
- [Bug] Moving platforms not using rounding when checking for crush.
- [Bug] Fixed controlled platform alignment with tiles.
- [Bug] Fixed controlled platform collision weirdness.
- [Bug] Stopped player audio listener once exited level.
- [Bug] Fixed moving platforms shooting player above max velocity.
- [Bug] Fixed player animation changing while dying.
- [Bug] Fixed player death timing.