Posted March 16, 2024 by Meister Palpus
#modeling #3D #render #weapon #shotgun #reference
Working in 3D modeling, reference is not to be underestimated and in 98% of the time it's necessary to come close to the envisioned product. To make the guns look like intended I used reference of a toy gun and let AI create a altered version. After that the silhouette is created with primitive cylinders and cubes. After that, it's just a creative process of changing the mesh and testing what looks good & what doesn't.
Creating the weapons for our hero is happening in Blender, like pretty much all the other assets that will be seen in Palpus X: Annihilation