Devlogs
Patch Notes for 0.2.1
Posted March 16, 2024 by jocwae
#Update
Hello and welcome to the first ever emergency patch for The Floor Is Lava.
Listed below are some changes I have made to the game since 1.0.2.0:
- Turns out I had a massive memory leak that created tens of thousands of orphaned nodes so I fixed that.
(It was really easy, I literally only had to delete ~5 lines of code. I don't know how I missed this.) - More importantly, I fixed the title screen being slightly misaligned.
- I also put a 240fps frame cap so that the game would stop trying to use as many system resources as possible.
- I also decided to begin following the semantic versioning guidelines cause why not?
Not many changes, but I discovered the memory leak after the game would consistently crash and eat up gigabytes of ram. I'll make sure to use the profiler more often now.