Posted March 05, 2019 by Antiquity Games
RELEASE BUILD UPDATED AGAIN.
Multiple bug fixes, also players may now access an options menu mid-combat by pressing 'esc'.
A Steam user reported a bug where the Save/Load scripts were not recording the global variable "mortmalgone". This would cause a crash if the player saved the game, quit, and then attempted to enter the town of Epidauros. I have uploaded a new build with the proper save/load scripts. I am not sure how to release it as a small patch; I will read the documentation, but Itch does not automate patches like Steam so for now the build must be completely downloaded.