Posted March 15, 2024 by hovr
This is where the fun begins, importing animations to Unity! When I exported my model, all its animations were included too.
I started by setting up an animation controller to trigger animations when idle (doing nothing), moving (pressing WASD), and a wave (pressing spacebar). I also made a super basic movement script so the player can move around.
I felt a great level of satisfaction seeing my own creation come to life in Unity :)
What a happy chap he is!