Devlogs
Version 0.2 Released
I made this update for a little showcase, nothing special.
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Here are the main changes:
- Added a new level. It can be accessed from the main menu from the start of the game.
- This new level includes new hazards and objects that aren't found in the original level.
- Improved the boss in the first level.
- One major point of criticism I've gotten was the lack of transparency in regards to whether you're doing damage to it or not. I have increased the rate at which it fades out over time, and made deflecting its projectiles less cumbersome.
- Fixed a few bugs related to collision.
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That's it for now! I'm hoping to crack out another update eventually to turn this into a full-blown short and silly game.
Until then, too-da-loo!