Devlogs
Info Panel + optims
Added a more detailed info panel to further understand each unit's unique behaviours:
Additional changes and optimisations:
- Reduced the number of raycasts and navmesh calculations by at least 80%
- Toggle water reflections On/Off
- Summoned creatures and converted units will not be saved for your next game
- Quest popup takes gamepad Accept/Cancel inputs
- Tooltips no longer get cut off by the edge of the screen
- Squad formation button imagery and wording
- Piers! They are useless, but they are there