Devlogs
Update 1.1 Patch #1
Posted March 13, 2024 by spidy
Version 1.1 Patch #1 Change Log:
- Balance Adjustments
- Increased late game spawn frequencies for all events.
- Increased Hard Mode spawn frequencies for all events.
- Slightly reduced sanity recovery given after completing a round with the pattern game toy.
- Slightly reduced sanity recovery given by the cassette player across both game modes.
- "Hide" event can now occur at the same time as the "Door" event when playing on Hard Mode.
- Returned "Hide" event reaction time to its initial duration when playing on Hard Mode.
- The interference channel now changes more frequently during late game.
- Increased randomization of "Lights" event.
All feedback is really appreciated as to help this game be as enjoyable as can be! <3
- Spidy