Devlogs
Patch #15
A new patch with a lot of fixes!
- Widescreen not working with buttons main menu Food Count visual bug
- Characters still praying while day
- Fixed Goblins collided with villagers
- Goblin animation buged out when running away
- Things that were going to get removed should could block from adding items
- The character names would change when they get assigned a new job.
- Enemies could flee when dead
- Mouse dragging movement could make you go past the black zone
- Goblins needs to wait until landed before they can walk again
- Archers could shoot on dead Goblins
- Goblins can land on each other and collide
- goblins pushing eachother
- If you lift a goblin as it turns day he starts running in the air
- Building dropping all total resources added when cancelling upgrade
- Canceling an upgrade can give you resources
- the pop-up that he ́s starving won ́t go away and just continuesly pops u
- Restarting game doesnt Properly work
- Writing feedback the input also triggers hotkey events, camera, skills etc
- Tree colliders fixes, was blocking and didn't get checked correctly when placeable