Devlogs
New version 0.9.2
Another batch of updates! These fixed should hopefully address some of the balance issues as well as polishing and adding to the game. Have fun!
- added difficulty settings
- added new room: vampiric cult
- added new enemy: knight
- added gold popup when mining gold
- added visiual indicator when a new quest is given
- added three new quests
- added gold rewards for completing quests
- added designed enemy waves
- increased mystic healing power from 1 to 4 hp
- reduced spawn time between heroes (from same portal)
- changed scroll and runestone spawn positions
- changed color ramp on flame breath attack
- fixed some ui interactions not being available after game ended
- fixed buttons overlapping in some cases
- fixed spikes using wrong sprites when untriggered
- fixed odd room contents if placed near walls
- fixed graveyards crashing the game when enemies died