Devlogs
Development Updates #9
Posted March 10, 2024 by An Amazing Wizard
#Dark Fantasy #Hack and Slash #Indie #Metroidvania #Perma Death #Roguelike #Roguelite #Side Scroller #Wizards
Development Updates #9
In the last 2 weeks we were finishing Spells Merging system, adding more decorations to the new biome and dialogs with many characters.
Added:
- [System] Finished Spells Merging system. Unleash your creativity by combining any spells you want!
- [Astral World] Added initial dialogs with all Astral Guardians and Spellweaver.
- [Enemies] Support enemies are now able to buff or heal minibosses and bosses.
- [Achievements] Added 2 hidden achievements.
- [Perks] Added new Perk related to Spells Merging.
Changed:
- [QOL] Reduced Screen Shake duration and magnitude.
- [Crosshair] Crosshair is now always enabled by default.
- [Player] Increased max mana gained per level 10 => 15 and mana regeneration per level.
- [Spells] Adjusted mana cost of all spells.
- [Spells] Thrower spells now deal damage every 0.05 => 0.25 seconds.
- [Tutorial] Changed first mission of the tutorial.
- [Enemies] Lowered maximum health of all enemies on higher difficulty levels.
- [Perks] Buffed all Perks related to mana.
Fixed:
- [Tutorial] Fixed a very rare bug where you could get stuck in tutorial if you exit the game and then came back in specific mission.
- [Tutorial] Fixed a bug where it was possible to skip tutorial missions.
- [Enemies] Improved Goblin Shaman AI.
- [Spells] Fixed interaction of all spells with gravity zones.
- [Performance] Improved performance of all animated objects.
Stay tuned for the next updates!