Devlogs
Patch notes 1.0.3.5
Posted March 09, 2024 by Wellsaik
#Patch
Patch note
v 1.0.3.5
Minor bug fixes
- Fixed a bug when a player's chip was not rotated completely.
- Now players cannot move chips after the game is over.
- Chat, 3D and lobby nicknames now have a 10 character limit.
- The game's cursor is now not so pixelated.
- In lobby now automatically turns on the 3d camera regardless of the settings so that the space background doesn't blur.
- The game interface has been fixed a bit. Now it looks more enjoyable.
Major bug fixes
- Now you can't give up as spectator.
- Now you can't give up in the lobby.
- The spectator can now see the game timer.
- The spectator now sees the number of total moves.
- Fixed a bug where the speculator did not see all nicknames.
- Nicknames are now independent of active players, and even after leaving the game you will still see the nicknames of people who played for a certain color.
- The timer system has been redesigned. Now it does not depend on the local time of the server and is passed to everyone as a specific number.
New features
- Spectators now have a gray colored chat nickname.
- Potato graphics.
- The nicknames of players without chips are displayed with a skull icon, indicating that they have lost.
- Added game version check:
- Old clients will no longer be able to connect to the new servers.
- Servers will not accept clients with a different version.
- The client compares the server version before connecting.
- Changed the way the game is packaged:
- The game now splits the data into multiple files.
- The game now encrypts data.
- The game now uses a different compression method.