Posted March 08, 2024 by bard_pixel
I entirely reworked the Town area, there's new places to visit and new npcs to talk to.
Boss battles now have health bars, making it easier to now how close you are to defeat the boss.
I learned how to use Tile Swap , and this allowed me to add background animations and made it easier to display UI elements using less actors per scene. ( also check out the new enemy sprites)
I added maps!
Levels are way larger now, so there's more stuff to explore now. Level design is something I've spent the most time working on. I got a lot of feedback from the original entry about it and I've been working on the first 3 levels for a new demo (Tutorial-Sewers, Catacoms, and Ruins).
As you can see, there's still a lot of stuff to polish, I'm using my free time to work on this so bear with me, I'm trying to put everything together for a new demo, so stay tuned!
I mostly post random updates on my Twitter, so if you want you can also follow me there to get updates.