Devlogs
Feb 11 Changelog
Changelog:
- Removed the ability to press R to reset at any time. Despite the praise of this, it wouldn't fit the game's intended design.
- Added a new enemy: Slammer
- Added a new scene to demonstrate the functions of the Slammer
- Removed the ugly "Health: " from the top left of the screen
- Replaced with animations on the player character itself. Player's opaque circle becomes a 3/4 circle (with transparency to fill in the rest of the circle when at 3 out of 4 health, a semicircle at 2 HP, etc.
- Player now blinks when taking damage! And this indicates invincibility frames!
- Yes, player actually has invincibility frames now!