Devlogs
Mini Pinball 0.7
Now it’s not so easy to escape from this game! I’m making adjustments and adding new features!
Updates:
- Added 3 tutorial levels.
- Removed one of the old levels and added 6 new levels (total of 20 levels now).
- Revamped the game physics: Flippers are more responsive and react better to button presses, the ball moves more actively across the board, magnets attract more effectively, and springs push away more strongly. As a result:
- Revised some levels due to the new physics.
- Reduced the size of flippers on all levels. Now, with faster gameplay, the risk of losing increases.
- Unopened levels are now marked with a red cross.
- Level page navigation buttons now disappear when it’s no longer possible to scroll backward or forward.
Fixes:
- Redesigned the menu interface. All buttons are now clickable (see screenshot 1).
- Fixed a bug where buttons would shift from their positions.
- Corrected an issue where level numbers appeared before the buttons themselves.
- Adjusted the stretched “About the Game” window in the settings menu.
- Fixed the pause button in the game.
- Addressed a bug where flippers would sometimes miss the ball if it passed near the edge of any flipper (requires testing and observation).
- Made improvements to certain levels where the ball could get stuck or bounce excessively.
- Various minor bug fixes