Posted February 25, 2019 by Hyao
UPDATE 0.5.0
PART 1: CONTENT
! Not everything is available from the beginning !
New Event (Starting at day 15)
- An illness occurs in Bareshade, you better check on Shopkeeper, he may need your help.
New Quests
- Reptile’s Vest (Tailor in Bareshade)
- Lost acolytes (Priestess in Ruins)
- Wraith Fever (Shopkeeper in Bareshade)
New Areas
- Inner Shrine (Ruins)
- Deep Swamp (Swamp)
- Witch Hut (Swamp)
New Enemies
- Lizardman Hunter (Swamp)
- Lizardman Fighter (Ruins)
New Items
- Love Potion (Witch Hut)
The recipe is added, but the item can be used only in the Forge for now.
- Wolf Repel (Home)
Giving you immunity against wolves attack, those animals won’t bother you for some time
- Smoke Bomb (Inner Shrine)
Gives you a 100% chances to escape from a battle.
- Several other items and other recipes
PART 2: VISUAL ASPECTS
New graphics (Once again made by ZoroJ)
- Nymph
- Blacksmith
PART 3: BALANCE
Wolf Attack
- They won’t attack the player anymore when attitude is lower than -95 (It will still occur in special events or during the night)
Attitude
- The changes are more rapid now. Less fights will be needed to go to high or low attitude with enemies.
Hit chance
- Hitting an enemy is slightly easier.
- I still will be working on that. It’s just a small change to make it easier for now, until I make a better system.
PART 4: BUG FIXES
Green Jelly
- The game don’t crash anymore after attacking.
Some other stuff that were reported in the meanwhile. I can’t really remember all of them ^^’
FINAL WORDS
I’m sure I produced tons of new bugs, I’m quite good with those. Sorry for all the issues you can encounter.
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