Devlogs
Status of the game 15, Minor Release
I rezlized there was a bug with the kicking mechanic. Because I wanted it fixed you guys are getting this minor release.
Here's what's new.
Weapons with a reload time longer or equal to 90 frames (1.5 sec) can be reloaded faster with a QTE. Pressing the reload key again at the right time let's you skip a part of the reload.
The fishing level got a big update.
Beside that there's a few more smal updates
- Enemies with shotguns will start shooting orm further away
- The "Gang" and "CommieBot" enemy factions now have animations
- The "Gang" grunt enemy type has it's bullet duration reduced
- All weapons have a more detailed sprite for the weapon selection screen
- The Anti-Material Rifle now has some screen shake when shooting
- The Lance Rocket now has a different charged attack
- The Railgun use the scope as an altfire now
- The missile launcher now displays which target will be targeted before shooting
- Fixed a bug that made the skill "Le Mat" do nothing if a laser weapon if it used electric projectile
The main goal of the next release is to polish the game as much as I can and improve the music