Posted March 05, 2024 by Immanent Death
It looks like my game hasn’t been setting any computers on fire, which is a huge relief. I was ready to push out emergency patches but it looks like that won’t be necessary. There’s just some minor changes I’m looking to implement, some of which are some of the bugs I have listed but which don’t really have a big impact on the game, so it’s no rush.
I’ll need to take my time. Because…
Well it turns out Stencyl released their 4.1 build, on the SAME DAY I published my game.
Now there are more tools to work with and help me find problems, and even some new and convenient features. Apparently they even fixed right click not working, which is awesome because I wanted to add mouse controls to gameplay, left click for attack and right click for heal, so now I might be able to do that. So I downloaded the new version.
However…
Things in my game are broken now that weren’t before. And I don’t really know how to go back, nor do I even want to. I could probably figure it out pretty easily, but… right click tho. I just need to do extensive testing on my game again, before I publish an update.
There’s still so much to do, and I’ve been taking a moment to breathe because I’ve been busy with a lot of things. So I’m very grateful this launch went about as smoothly as it could’ve.
I’ll drop some more tips and tricks here real quick.