Posted March 04, 2024 by Kevin Salimbeni
#unity #unity engine #audio manager #audio #indie #free #script #scripts
This update brings in an audio manager paired with the AudioMixer class which allows to control various audio sources!
How to use the package: Inside the .unitypackage
you will find a Scene_Audio
to use, opening it will prompt you to a screen with some premade sliders. A prefab for a single slider is also included. In the scene you will also find the Audio Manager
game object which contains the manager script (duh). You'll be able to add into the list other sliders in order to manipulate their values.
Important: AudioSource(s)
MUST have their corresponding AudioMixer
group set, failure to do so will make changes to the audio go unnoticed, so beware!
The package contains:
Audio Sliders - Audio Toggles - Audio Manager - Audio Class (Wrapper)
A Tutorial Scene is included!