Posted March 04, 2024 by cityofgamers
#roadmap #announcement #update
It's been noted that sometimes you can spawn an island that doesn't give a sustainable start. To address this, buildings have been implemented that can generate basic resources such as wood and stone.
In order to reach the full design of the game, the project will be transformed in stages or blocs, each bloc focused on overhauling or implementing a specific system. You will be able to see the current production progress on our Codecks, and updates will be posted here. I proudly present to you, our roadmap:
Laying the groundwork for a visually stunning and customizable village environment.
Introducing dynamic events and quests to enrich the gameplay and challenge our players.
Overhauling resource management to ensure a more engaging and strategic play experience.
Enhancing villager complexity with detailed traits, stats, and personas, ensuring each villager brings a unique element to village life.
Revamping housing to provide more customization and functional depth to player and villager interactions.
Implementing a comprehensive transportation system to facilitate movement and trade.
Introducing education systems, including writing and schools/guilds, to develop villager skills and unlock new technologies.
Expanding the commerce system with refined item values and trade mechanics, deepening the economic gameplay.
Developing a health system that introduces healing items and sickness, adding another layer of management and realism.
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Beyond the 1.0 release there are many advanced features to look forward to such as the introduction of animals to the world, defense mechanisms, and societal structures. Thank you for being a part of our village’s story.