Posted March 04, 2024 by Mhaddy
#v.0.9
Following some feedback from the community via the wonderful Godot Discord, I’ve addressed some bugs in the game and launched v.0.9. This version includes these fixes:
I’m also going to look into the new 2D NavMeshes that was released with Godot 4.2 to further improve enemy pathfinding and hopefully eliminate enemies getting stuck behind walls. Look out for that in future versions!