Posted March 03, 2024 by Blahzors
#Bugfixes
Hello! I have fixed many bugs & issues with Hell Of a Platformer with this release, which are listed below.
-Mirror enemy (introduced in lvl 5) no longer collides with the player
-Gravitate enemy (Introduced in lvl 8) is not longer needed to be killed to start the next wave, and dies once all other enemy types are dead
-Health bar now follows the player as intended (Though it slightly trails behind the player)
-Lowered the health of the final boss by 12.5%
-Retry no longer can send you to the next level
-Death count on level clear is now the correct size (I have just realized I never fixed the fact that the count is broken...)