Posted March 03, 2024 by Chafmere
Hello Again,
Another small incremental improvement this fortnight.
Introducing spray Profiles!
Spray Profiles can either be random, or pathed like CSGO or a mix of both.
Now you can create a model called Spray Profile which can have a path and random variation at the same time.
I was not sure if the parent node should be node2d or just a node. It works both ways so ended up with a node for the parent. These get added to the weapon resource and loaded once when the game starts.
No camera shake at the moment so the juice still needs to be added.
That's all for now.