Posted August 07, 2017 by ADMAN
#Progress Report #Game Dev #Development
I used a Lambda expression for the first time ever, and it works. I don't really know why or how though. But Hell, it works. Also, this specific enemy is something I have been working on for over a month, because my code base is kind of a mess at this point, or rather; the way I code, and the way Unity expects me to code are very different things. I'm used to be a little lower level in terms of programming, so the component-based, high level scripting of Unity is not really something I get along well with. It just comes off as a lot of bloat at time. Especially with how you get access to things.
Anyway, I'm not entirely sure where to go from here. Making more enemy types seems like a chore if they take as long as this one did, so I'll probably do some work on modifiers instead. And if anybody is good at doing low-poly models with very sharp art design, hit me up.