Posted March 03, 2024 by PopoPrizrak
Notes: Finally reached something playable worth publishing! Still a lot of polish to add in just about every aspect, and it's lacking audio, but the skeleton is there.
Known Issues:
-Sniper enemy's angle freaks out if you get too close while they're shooting
-HP/XP bars don't fill accurately (Values still add/calculate correctly, just a graphical bug)
-Clicking the inactive/invisible "Start Run" button before you've selected both a character and weapon will crash the game
Dev Log:
-Fixed restart crash bug
-Fixed stats not updating/resetting on main menu->New game
-Items now properly alter appropriate statistics as intended (instead of functioning only as pricey paperweights)
-Fleshed out death event - now kicks back to main menu and properly resets stats
-Tweaked camera following border/speed
-Added Re-Roll option to the shop
-Added fog walls to level limits, that push player back
-Resized room (larger)
-Tweaked friction settings
-Changed boomer's bullet color for visibility purposes
-Added basic level background
-Added nearest enemy arrow that appears at a certain distance from the nearest enemy
-Fixed graphical issue with buff glow
-Fixed buff potions not altering stats correctly
-Bullets properly reduce player hp
-Made fog walls push enemies towards center
-Added scaling formulas for enemy damage and health
-Balance pass:
-Tweaked enemy stats
-Tweaked accuracy formula
-Tweaked weapon stats
-Tweaked character stats
-Fixed gemini character not properly doubling projectiles
-Added crude instruction message in lieu of proper menu screen
-Tweaked UI positioning to play nicely with resizing screen
-Added resizing capability to game window