Posted March 03, 2024 by Dojo_Ninja
#release
Took a while, but I did it. I successfully made a game in unity with minimal copying from Bing AI.
Reasoning: my wifi goes down for about 15 seconds every 30 minutes and kicks me off of online games.
The bullet collision took a while, so I ended up splitting it into 2 types of bullets. Still don't know what a kinematic rigidbody is.
Ended up not using any raycasting.
Maybe I'll make a 2.0 with actual rounds and closer to what i based it off of https://www.roblox.com/games/1880499574/HOTLINK
Is this a cool first project or what?