Posted March 02, 2024 by Chazzwazzler
1.1.0 is out!
Modding has kind of been added. The game can load and will run third party scripts, but I need to write a ragslash specific modding API so it is easier to add things like items and such without having the entire structure of the project memorized. Once I improve modding a little, I will make a guide on how to make and use mods.
Lots of QoL stuff as well as bug fixes has been added. I forgot to write down exactly what I did as I was doing it, but what I can remember is:
Oh, and there is now linux support. From what I could tell from my tests, modding works just as well on linux.