Posted March 02, 2024 by PopoPrizrak
Notes: This was a meaty update! Added the entire shop system, albeit crude-looking. The Pause menu shows a full inventory and stat breakdown now - also, items and potions exist! Items alter stats passively, potions are temporary boosts. Very near something worth publishing, after a balance pass to tweak some numbers.
-Added graphical assets for consumables (hp/dmg/def pot)
-Added code to alter stats when acquiring items
-Added code to handle hp/buff potions
-Added randomization for item/potion choice in shop
-Added weapon upgrade system w/ scaling cost
-Added shop system
-Fixed Wave counter issue
-Fixed free first upgrade bug in shop
-Added cash display to shop screen
-Added potion use functionality in pause menu
-Re-structured pause menu display
-Added character sprite in pause menu
-Added weapon stats in pause menu
-Added inventory + description in pause menu
-Added crude death event - ends game for now
-Fixed hp resetting between waves
-Fixed infinite loop in InvMgr