Posted February 29, 2024 by MomoHut
MacOS seems to be currently unsupported in Godot 4.x HTML5 builds.
A Linux user was also having issues with the web version.
Because of that, I've added MacOS and Linux builds as downloadable files. I haven't had the opportunity to test those builds, but hopefully it helps.
There may be issues running the MacOS version due to a lack of signature. Refer to this link for help: https://docs.godotengine.org/en/stable/tutorials/export/running_on_macos.html#do...