Posted February 28, 2024 by danfriedz
Hey,
Had an annoying issue whereas arriving at a delivery destination before the trip dialogue had ended would cause some issues.
This is fixed now! Arriving at a delivery destination early gives more expected behaviour. You can finish the remained of the trip dialogue before moving on to the ending dialogue. The ship also parks itself you would expect.
I've also cleaned up how I handle dialogue nodes in the backend. So they won't hang around longer than needed.
Note that I've only tested this for Jessie's first job. I don't think it should cause issues elsewhere (perhaps with multiple-choice options during the delivery stage???) If you have any issues let me know!
Thanks!