Devlogs
V.6 Update (2.28.24)
Additions:
- New textures for the kingdom walls, benches and market places.
- Particle effects for the fountain and chimneys
- Objective UI in the corner
- Main menu, pause menu and a game over screen.
Fixes:
- Fixed enemy combat logic so enemies will take turns attacking the player.
- Sped up the shield animation.
- Fixed issues with enemies not dying
- Ability ring pick up working consistently.
Known Bugs/Issues:
- Enemies are not yet animated.
- Enemies will occasionally decide not to come towards player.