Posted February 28, 2024 by DGOne
#Game #Steam #The Liminal Space #Backrooms #LiminalSpace #Editor #Level
[0.2.0.1] 2024/2/28 version update
1. The storage mechanism has been adjusted to improve stability, efficiency and compatibility! Export file size has been greatly reduced!
2.The storage mechanism has abandoned the dependence on Unity's addressable function, paving the way for players to customize imported assets in the future!
3. Player-made artwork (only level items that come with the editor) can be imported into my Steam game "The Liminal Space"! The solution has been verified in my latest test video! It's now perfectly compatible with importing player artwork into my Steam game "The Liminal Space" for finishing! This is part of the Creator Incentive Program!
4. Exported level files include GameObject, Material, Mesh, and Light Json files. Importing level files should be done according to the specified type of file shown in the window, not randomly! This is very important!
5. Save the loaded content to support the parent-child relationship of the object and support for point light source objects!