Posted February 23, 2019 by icefill
SFD patch notes.
19-02-22 v2.46
*Game changes
- Item shrine added. Activating this shrine would summon enemies stronger than usual and the player's party gets a negative effect.
- Enemies will be revived and players get damages after a few turns if only an enemy left. Characters will not gain XP by 'Charge mana' and 'Push' ability.
This will prevent from Healing spamming or XP farming.
- If an ally's hp became 0, the ally becomes Death's door state and not die instantly. The ally will die after getting damaged in Death's door state.
- Amount of healing of Healing abilities got smaller.
- Spearman's 'Self heal' ability moved to novice warrior.
- Now attainable ability 'Max hire up' of archmage and warlord disappeared. General's number of attainable ability 'Max hire up' is decreased from 2 to 1.
- General's basic ability 'Area heal' is changed to 'Heal'. - Rogue's action point decreased from 4 to 3.
- Enemy 'Rotten jelly' removed. Dead ability 'Poison explode' of Rotten jelly is moved to 'Venom spider'