Posted February 23, 2019 by OhiraKyou
#Nytro #demo #update
The crashes on Mac/OSX in 3.2.1 were seemingly caused by shader prewarming, which is a technique used to prevent hitches when rendering a shader for the first time. I'm not entirely sure why it suddenly broke, but it's been disabled on Mac, for now.
Changelog for 3.2.2